These painful volume controls show how not to do UI

volume control interface with dots
(Image credit: via @0xDesigner on Twitter)

Volume control UX is one of those things that you don't notice when it works, but when it goes wrong, it can be incredibly frustrating. Anyone who's ever spent time tapping and waving at their headphones in an attempt to get them to work, or spent a while peering at their screen and making minute adjustments with their mouse in an attempt to get the volume they want will know what we're talking about.

When it comes to volume control on a computer or phone, Twitter user @0xDesigner (opens in new tab) has gathered up some of the absolute worst examples, which initially came from a Reddit thread of developers, who competed to make the worst volume control interface back in 2017. The results are worth a look. They range from the overly complicated:

very bad volume control interface

Pick a number, any number (Image credit: via @0xDesigner on Twitter)

To the nostalgic (and not in a good way):

very bad volume control interface

Err... no thanks (Image credit: via @0xDesigner on Twitter)

And there are plenty more in-between. A few more of our favourites are below:

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We recommend checking out the full thread (opens in new tab) and the original Reddit post (opens in new tab). And if you want to make sure you avoid making such abominations in your next project, see our best UI design tools, and take note of more UI design fails, including the lessons you can learn from them. 

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Rosie Hilder

Rosie Hilder is Creative Bloq's Deputy Editor. After beginning her career in journalism in Argentina – where her blogging prowess led her to become Deputy Editor of Time Out Buenos Aires – she moved back to the UK and joined Future Plc in 2016. Since then, she's worked as Operations Editor on art and design magazines, including Computer Arts, 3D World and Paint & Draw, and got the 'Apple bug' when working on US title, Mac|Life. In 2018, she left the world of print behind and moved to Creative Bloq, where she helps take care of the daily management of the site, including growing the site's reach through trying to please the Google Gods, getting involved in events, such as judging the Brand Impact Awards, and helping make sure its content serves its readers as best it can. Her interests lie in branding and illustration, tech and sexism, and plenty more in-between.