How to render realistic transparent surfaces By Mike Griggs published 19 December 18 3D Creating transparent surfaces is tricky; here's how to get it right.
Live Face for iClone 7 review By Mike Sherwood published 14 December 18 3D A quick and easy way to do mocap with an iPhone X.
Gravity Sketch on Oculus Rift review By Glen Southern published 11 December 18 Review Sculpt in VR with this tool.
Use Marmoset Toolbag to present models in VR By Martin Nebelong published 10 December 18 3D Present VR models in a better light with Marmoset Toolbag.
Become a better 3D artist By Creative Bloq Staff published 5 December 18 3D Expert advice for being the best professional you can be.
Learn to model a 3D person in ZBrush and Maya By Claudio Clemente published 4 December 18 3D modelling Pro techniques for capturing personality and emotion.
ZBrush at the movies By Brad Thorne published 30 November 18 3D Industry veterans explain why ZBrush is the star of all your favourite films and shows.
7 steps to successfully running a global creative team By James Hattin published 15 November 18 3D Maintain efficiency when working with remote artists.
Create a 3D landscape in 6 simple steps By Alexis Vaisse published 7 November 18 3D Use Wysilab's Instant Terra tool to make your own natural environment.
How to rig a face for animation By Antony Ward published 7 November 18 3D Learn how to create a full facial rig with this Maya workflow.
Jurassic World VFX uncaged By Trevor Hogg published 2 November 18 VFX Join us on guided tour of the visual effects in Jurassic World: Fallen Kingdom, courtesy of ILM.
Make vehicle animations with iClone 7 By Adolf Navarro published 26 October 18 3D Discover an easy method for creating four-wheel vehicle animations.
UV mapping for beginners By Cirstyn Bech-Yagher published 23 October 18 3D New to the world of UV mapping? We take you through the fundamentals of this critical 3D task.
Create clouds with FumeFX for 3ds Max By Vikrant J Dalal published 17 October 18 3D Add a touch of reality to your renders with a variety of cloud effects.
Understand the Unity asset import pipeline By Josh Naylor, Ethan Bruins published 12 October 18 3D Import your assets and bring them to life in real time with Unity.
Pixar Animation Studios: 4 secrets to success By Paul Hellard published 9 October 18 3D Discover the tools and techniques of Pixar.
Level up your VR art By Martin Nebelong published 5 October 18 3D Learn the tricks of importing and setting up your VR models in Cinema 4D and OctaneRender.
How to model a complex 3D city scene in Blender By Mateusz Wielgus published 1 October 18 3D 17 expert tips and useful advice on creating an urban scene.
How to build a VFX studio By Brad Thorne published 27 September 18 3D Artists share how they set up their own VFX studios, and give tips for those wanting to do the same.
Marmoset Toolbag 3 review By Cirstyn Bech-Yagher published 24 September 18 Tools The PBR real-time renderer gets some welcome improvements.